Sculptris: 3D Modeling Software
Sculptris is a free 3D modeling software, which exploits the modeling
Created by Tomas Pettersson, the project is now developed by the Pixologic team, since 2010, when its inventor joined them.
Its particular modeling style makes the users feel like they are sculpting their object, since the modeling process starts with an intact piece of modeling clay the user will adjust little by little by pulling, pinching, twisting and pushing it.
Dynamic Tessellation: no more worries about the model geometry,
if there are not enough triangles to display the detail
you want, the software automatically divides the area under
the brush. Furthermore, if you're adding some volume to
your model, the existing polygons are not stretched, as
commonly with other softwares, Sculptris will instead add
GoZ: effortless integration with ZBrush
Symmetry Mode: when sculpting on one side of the model, you
can automatically affect the other side symmetrically
Mask System: while working, you can choose to protect some
of the areas of your model
Materials: wide variety of materials available for simulation
Automatic UV Creation: the UV map automatically created ease
the painting and texturing tasks*
Projection Painting: textures painted with Photoshop can be
projected onto your model
This software is free but if you need more advanced features you can buy its counterpart ZBrush, developed by the same team, for more experienced users.
ZBrush has contributed to the realization of many movies, among which:
The Incredible Hulk
The Lord of the Rings
or videogames, such as:
It was even used to reconstruct an ancient cambodian artifact .
Read the Sculptris tutorial and start building your Sculptris models now!
In order to have a 3D printed object of your model you can export your file into an OBJ format by following From Sculptris to Sculpteo: three points tutorial.